If you choose AU4 track in HL mode (or if it was chosen before), race lenght will be set to 1 lap instead of a practise, and it won't be changed if you'll change the track. Re-entering HL helps, but I think this lil' thing should be fixed anyway
I think, it's up to him to decide, whether he likes this dirty WR or not and if he has any pride at all, I think he'll delete it. Maybe it's just that "omg i've set an mhr wr" feeling was so strong, that he didn't care at the time about cheating stuff. mb after cooling down he'll change his mind
Also I'd like to point out, that there are a lot of areas in SO, when it's very safe to hit a wall even quite hard, and that's a bug. I hope it would be fixed before final release
SparkyDave, I think you forgot about 2 cones
I tried it. It's pretty fun, though I had to switch to 360 degress and very low FF, otherwise it was actually physically impossible
Bob Smith, why would MRT's handling change, when you switched to 900? MRT has 270 degrees, so if your wheel lock will be more, LFS wheel turn setting matchs with your wheel and WTC>0.0 (It's as linear with 0.01 as with 1 if wheel turn is more than car wheel turn), your wheel will always match with MRT's. Same for any car actually.
Right. I would like to apologize for lap 14 incident just after split 2. I was on the outside, trying to pass zockmachine, but went in too much (zockmachine was as close to the grass as posible), and hit his car a little. Then lag throws back of my car away, I started to slide, but wasnt able to avoid another collision with zockmachine. After that my car turned around, and few other racers hit my car (there was a lot of cars going right after mine, very closely). There was quite a mess. I'm glad, that there were no fatal damages, and everybody was able to continue race without pitstop.
After this crash I was in 15th position, with damaged handling, so I couldn't show decent times.
Sorry guys :\
Until this racing was quite good, lots of fast experienced drivers.. nice.
Actually, I've found this very strange also. It was really fun, choosing between top speed and lightness of the car. Sure, maybe it wasn't simulated correctly, but there always will be some tiny things, that will be unrealistic. Perfect realism is unreachable, we have reality for that
mkay, found some adress, that allows to change GTi weight. But then I checked it, and although car weights less, it's moving really weird. Doest want to change direction of driving, moving sideways.
1. No - I have no problems at all. Delay becomes noticeable at Sound block 4-5.. But it's completlly OK with default setting.
2. -
3. XP SP2.
4. Aureon 5.1 Fun. Not sure about drivers.
I got some "blackscreens" pretty often. Seems like LFS is fully working, but I just cannot see anything. Usually this happens when I switch fullscreen\window mode.
Patch is U20, ATI x1600 videocard, 6.7 Catalyst with CCC installed.
I notice that UF with roof has exactly same weight like UF without roof do. When u adding or disabling the roof for a moment weight changes and then comes back to previous value. Is that just my LFS bug? Or is that ok?